CONQUEST: THE LAST ARGUMENT OF KINGS
More than six centuries have passed since the Fall changed Eä. Humanity struggles to rebuild after that cataclysm and the Long Winter that followed. With the Hollow Throne empty, the Hundred Kingdoms remain embroiled in internecine warfare, as the Nobility covets the remnants of the Empire, while the Church grinds its teeth at the weakened Orders. With mankind far from the glory and might of its Old Dominion, the enigmatic Spires exert their power for the first time in eons. Shedding millennia of custom and practice, the merchant princes seek the wealth of the lesser races, in an effort to break the stranglehold of power the Directorate and the Sovereign House exert. As the vicious games of these elders spill into the mortal realm, misery and warfare spread like a disease from their domains...
Conquest: the Last Argument of Kings is a mass battle fantasy wargame produced by Para Bellum Wargames. The rules of the game have been written by one of the industry’s lead game designers, Alessio Cavatore and his studio Riverhorse. The rules are quick and easy to learn for a new player but are still able to offer a new and complex strategy to master. Conquest does away with player turns and army deployment. Instead, it focuses its play around the command stack mechanic, where each player determines at the beginning of the round what order his troops are going to be activated in. Coupled with a unique escalation reinforcement mechanic where light, medium and heavy troops each have their roles, the fog of war is a very real thing. Through this game the ability of a seasoned general’s foresight in order to trap his opponent’s forces and foresee his moves is heavily relied upon.
- 1 Pheromancer
- 24 Force-Grown Drones with 6 infantry stands
- 3 Brute Drones with 3 cavalry stands
- 1 Abomination with 1 monster stand
- 1 Noble Lord with 1 cavalry stand
- 24 Men-at-Arms with 6 infantry stands
- 12 Mercenary Crossbowmen with 3 infantry stands
- 3 Household Knights with 3 cavalry stands
- 1 Rule book
- 20 Command cards
- 12 Dice
- 6 Plastic-model objective markers
Warning! These models are not a toy. Assembly and painting required. Adhesives and paints need to be purchased separately, they are not included.
Rules of the game are available to download here.